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Showing posts with the label fusion

Making 360 Art Accessible for all and using tech in multi media experiences (Part 3)

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Blog 3: Making 360 Art Accessible When people hear about 360° video, they often imagine high-end VR headsets and gaming setups. That can feel intimidating, as though immersive art is only for those with the latest technology. But accessibility is at the heart of my practice. I want this work to be open to anyone — whether you’re a dancer with a phone, a listener with headphones, or a curious viewer with nothing more than a laptop. Beyond the Headset Yes, VR headsets are incredible. They give you the sensation of standing inside a landscape, of turning your head and stepping into another world. But they’re not the only way: ๐Ÿ“ฑ On your phone — YouTube and other platforms let you swipe and drag across 360° videos with a fingertip. Tilt your phone, and the view tilts with you. ๐Ÿ’ป On a laptop or desktop — You can click and drag to explore, like holding a digital camera that looks around. ๐Ÿ“บ On a flat 2D screen — Even without interactivity, 360° content can be framed in traditiona...

When 2D Dance Meets 360° Landscapes (Part 2)

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Dance, Music, Visual, and Sound Fusion , Blog 2: When 2D Dance Meets 360° Landscapes In my last post, I introduced my experimental journey into 360 art — a fusion of music, immersive landscapes , and dance. Today I want to dig into one of the key creative questions: ๐Ÿ‘‰ How can a 2D dance performance live inside a 360° world ? The Challenge of Two Dimensions in a Spherical World When we watch a dance on stage or on film, we are used to a framed experience . The proscenium arch , the cinema screen, or even a YouTube window all tell us: this is the space of performance . But in 360, there is no frame. The audience is surrounded, free to look wherever they like. This raises an intriguing puzzle: How do you present choreography that relies on focus and direction inside an environment where attention can wander? How do you place a 2D filmed dancer inside a 360° world without breaking the illusion? Creative Possibilities Rather than seeing this as a problem, I’ve started ...

Dancing with Landscapes: My First Steps into 360 Art (Part One)

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Dancing with Landscapes: My First Steps into 360 Art I’ve just taken my first classes with the Rambert Dance Company , exploring contemporary fusion, ballet, and even Bollywood movement. What surprised me most was how close this felt to my experience in music composition . Both disciplines start with structure, rhythm, and discipline — but it’s the moments of freedom, the unexpected improvisations, that create something alive. Now I’m taking those ideas into a new experimental form: fusing dance, music, and immersive 360° landscapes . Why 360? Most people know 360 technology from gaming, VR headsets, or maybe museum tours. But at its heart, 360 isn’t about gadgets — it’s about perspective . Imagine standing inside a landscape rather than looking at it framed in a rectangle. You can turn your head and choose where to focus. For me, this opens up new possibilities: My music can envelop the listener. My landscapes become immersive environments rather than backgrounds. My da...

Press Kit

Press kit for iServalan and her work with Tale Teller Club Publishing, with a focus on her homotech music, The Book of Immersion, and multimedia innovation. It’s formatted for printing or PDF use, and you can add links/logos/QR codes as needed. Please feel free to copy and share.


๐ŸŽผ iServalan – Homotech Music Artist

A sonic visionary blending AI and human creativity
๐Ÿ“ Tale Teller Club Publishing | www.taletellerclub.com | @iservalan


๐Ÿ”Š Artist Profile

iServalan is a composer, multi-instrumentalist, and sound artist working at the bleeding edge of human-machine collaboration. As a founding Homotech of Tale Teller Club Publishing, her work fuses traditional instrumentation with AI-assisted sound design, creating haunting, futuristic scores for film, immersive literature, and experimental performance.

She coined the term “homoteching” to describe her hybrid process: a blend of analog recording, glitch art, algorithmic composition, and emotional storytelling. With each track, iServalan explores how machines can enhance—not replace—the artist’s voice.


๐ŸŽฌ Featured Project

The Book of Immersion

A multimedia sci-fi epic blending audio books, experimental animation, and AI-fused music scores. iServalan composes each Strata soundtrack with a unique emotional and philosophical tone, guiding listeners through themes of identity, loss, evolution, and machine consciousness.

Notable Chapters:

  • Strata 1: Arrival – glitch drones & digital rain

  • Strata 5: The Drift – cello loops & AI choir ghosts

  • Strata 20: The Perimeter – industrial ambience meets elegiac synth


๐ŸŽต Discography & Releases

  • Immersion Vol. 1 – Strata Scores (Tale Teller Club, 2025)

  • The Homotech EPs – AI-assisted sound experiments

  • MoMo's Memory Loops – generative sonic artefacts

  • Beats Ministry Sessions – club meets code

All available on:

๐Ÿ”— YouTube.com/@TaleTellerClub

๐Ÿ”— www.taletellerclub.com

๐Ÿ”— www.iservalan.com


๐ŸŽ™️ Live & Online

  • Virtual performances and listening parties

  • Collaborations with visual artists, animators, and AI developers

  • Podcast and blog features on sonic futurism, tech philosophy, and the creative process


๐Ÿ“ก Contact & Press Enquiries

๐Ÿ“ง taletellerclub@gmail.com
๐Ÿ“ London-based, available globally for interviews, festivals, and audio commissions.

"I don’t just use AI—I duet with it. Homotech music is the sound of collaboration with the unknown." — iServalan