Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

The Future of Fusion, Where Multi Media Performance Art Can Go (Part 4)

Blog 4: The Future of Fusion

map diagram arts perfoemance


Series Introduction

This is part of my ongoing series exploring a new experimental art form that fuses music, dance, and 360° landscapes. Drawing on my training with the Rambert Dance Company and my background in music composition, I’m investigating how different disciplines can interweave into what I call fusion practice.

Over four blogs, I’ll share not only the artistic vision but also the practical challenges, questions of accessibility, and possibilities for the future. Each part stands alone, but together they trace the first chapter of a journey into immersive, inclusive art.


📌 Part 1: Entering the World of 360 Art
📌 Part 2: When 2D Dance Meets 360° Landscapes
📌 Part 3: Making 360 Art Accessible
📌 Part 4: The Future of Fusion

When I began this journey into 360° art, my focus was simple: bring together music, dance, and landscape in a way that feels alive. Along the way, I’ve discovered that the real subject is bigger — it’s about how art adapts, how limitations spark invention, and how audiences can shape their own experiences.


The Fusion at the Core

In my practice, music, dance, and landscapes aren’t separate strands. They are threads of one tapestry:

  • Music provides the structure and the emotional tone.

  • Dance embodies rhythm and expression, turning sound into gesture.

  • 360° Landscapes offer immersion, a stage without edges.

  • Audience brings agency: choosing where to look, how to listen, and when to move inside the work.

Together, they create something I’ve begun to call fusion practice. Not just multidisciplinary, but truly interwoven.


Technology as a Partner

Right now, technology gives us both opportunities and constraints:

  • Dance remains 2D on screen, even when placed in a 360° world.

  • Music can be spatialised, but rarely matches the nuance of a live performance.

  • Audiences can look around, but not yet step inside with full presence.

And yet, these limitations are inspiring. Each barrier becomes a prompt for invention. I find myself asking: What can I do with the tools I have now? That is the artist’s eternal question.


Imagining the Next Steps

Looking forward, I see several possibilities for how this fusion might grow:

🌐 Volumetric dance — one day, dancers could be captured as three-dimensional forms and placed directly into 360° spaces.

🔊 Interactive soundscapes — music that changes as the audience moves, creating unique compositions for each journey.

👥 Shared immersion — groups experiencing 360° art together, whether in a VR gallery, a museum, or a live hybrid performance.

🎭 Hybrid stages — combining projection, headset, and screen so dance, landscape, and audience exist across multiple realities at once.


Why It Matters

For me, this isn’t about chasing technology for its own sake. It’s about keeping art alive, adapting to new canvases. The same discipline that drives a ballet class or a cello étude is the discipline that drives experimentation with immersive media.

Art has always been about the dialogue between form and possibility. Today, the forms are shifting — from canvas to headset, from stage to landscape, from audience to participant. And the possibilities are only beginning to unfold.


Closing the First Chapter

This four-part series has been my attempt to open that dialogue with you. To show that 360° art doesn’t have to be intimidating or exclusive, but can be as approachable as a dance step, a piece of music, or a walk through a landscape.

The future of fusion is not just in the technology. It is in the way we choose to connect — as artists, as audiences, as collaborators.

And this is only the beginning.


👉 This is Part 4 of my experimental art journey in 360. Read Part 1 https://www.iservalan.com/2025/08/dancing-with-landscapes-my-first-steps.html, Part 2 https://www.iservalan.com/2025/08/when-2d-dance-meets-360-landscapes-part.html, and Part 3 https://www.iservalan.com/2025/08/making-360-art-accessible-for-all-and.html. Thank you for walking with me through these first steps into a new kind of art form.



When 2D Dance Meets 360° Landscapes (Part 2)

Dance, Music, Visual, and Sound Fusion, Blog 2: When 2D Dance Meets 360° Landscapes

diagram for interactive art exhibitions

In my last post, I introduced my experimental journey into 360 art — a fusion of music, immersive landscapes, and dance. Today I want to dig into one of the key creative questions:

👉 How can a 2D dance performance live inside a 360° world?


The Challenge of Two Dimensions in a Spherical World

When we watch a dance on stage or on film, we are used to a framed experience. The proscenium arch, the cinema screen, or even a YouTube window all tell us: this is the space of performance.

But in 360, there is no frame. The audience is surrounded, free to look wherever they like. This raises an intriguing puzzle:

  • How do you present choreography that relies on focus and direction inside an environment where attention can wander?

  • How do you place a 2D filmed dancer inside a 360° world without breaking the illusion?


Creative Possibilities

Rather than seeing this as a problem, I’ve started to view it as a new stagecraft. Some possibilities include:

🎥 Overlay projection — placing a 2D dancer as if they are projected inside the spherical environment, much like a ghostly figure on a landscape.

📱 Dual-screen experience — one screen immerses you in the 360° environment, while another device shows the dance in 2D. You experience both simultaneously, almost like holding a choreography in your hands while standing inside its set.

🩰 Choreography as contrast — embracing the difference: the fixed rectangular frame of the dancer against the endless fluidity of the 360° world. Instead of hiding the seam, highlighting it.

🎶 Music as the bridge — sound unites the two worlds. My compositions can weave between the immersive environment and the 2D dance, so the audience feels continuity even when the visual space shifts.


Lessons from Stage and Cinema

This isn’t entirely new. In theatre, directors have long experimented with staging that breaks the proscenium — actors appearing in aisles, or projections extending the set. In cinema, split screens and overlays play with perspective.

What 360 offers is the chance to take these ideas further, giving the audience agency to decide where to look, while the music and choreography guide their experience.


Why Limitations Can Spark Creativity

If my dancers cannot yet exist in 360 space as volumetric figures, then the very tension between 2D and 360 becomes the art. Constraint is often the mother of invention.

Just as in ballet, where strict form produces beauty, or in music composition, where rules of harmony give structure, the limitations of 360 technology might lead to something original — a hybrid art form that wouldn’t exist otherwise.


What’s Next?

In my next post, I’ll explore the question of accessibility: how people without VR headsets or multiple screens can still experience this work, and why keeping the door open to all audiences matters so deeply to me.


👉 This is Part 2 of my experimental art journey in 360. Read Part 1 https://www.iservalan.com/2025/08/dancing-with-landscapes-my-first-steps.html and stay tuned for Part 3, where I’ll focus on accessibility and inclusivity in immersive art.

Part 3 https://www.iservalan.com/2025/08/making-360-art-accessible-for-all-and.html

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