The Future of Fusion, Where Multi Media Performance Art Can Go (Part 4)

Blog 4: The Future of Fusion

map diagram arts perfoemance


Series Introduction

This is part of my ongoing series exploring a new experimental art form that fuses music, dance, and 360° landscapes. Drawing on my training with the Rambert Dance Company and my background in music composition, I’m investigating how different disciplines can interweave into what I call fusion practice.

Over four blogs, I’ll share not only the artistic vision but also the practical challenges, questions of accessibility, and possibilities for the future. Each part stands alone, but together they trace the first chapter of a journey into immersive, inclusive art.


πŸ“Œ Part 1: Entering the World of 360 Art
πŸ“Œ Part 2: When 2D Dance Meets 360° Landscapes
πŸ“Œ Part 3: Making 360 Art Accessible
πŸ“Œ Part 4: The Future of Fusion

When I began this journey into 360° art, my focus was simple: bring together music, dance, and landscape in a way that feels alive. Along the way, I’ve discovered that the real subject is bigger — it’s about how art adapts, how limitations spark invention, and how audiences can shape their own experiences.


The Fusion at the Core

In my practice, music, dance, and landscapes aren’t separate strands. They are threads of one tapestry:

  • Music provides the structure and the emotional tone.

  • Dance embodies rhythm and expression, turning sound into gesture.

  • 360° Landscapes offer immersion, a stage without edges.

  • Audience brings agency: choosing where to look, how to listen, and when to move inside the work.

Together, they create something I’ve begun to call fusion practice. Not just multidisciplinary, but truly interwoven.


Technology as a Partner

Right now, technology gives us both opportunities and constraints:

  • Dance remains 2D on screen, even when placed in a 360° world.

  • Music can be spatialised, but rarely matches the nuance of a live performance.

  • Audiences can look around, but not yet step inside with full presence.

And yet, these limitations are inspiring. Each barrier becomes a prompt for invention. I find myself asking: What can I do with the tools I have now? That is the artist’s eternal question.


Imagining the Next Steps

Looking forward, I see several possibilities for how this fusion might grow:

🌐 Volumetric dance — one day, dancers could be captured as three-dimensional forms and placed directly into 360° spaces.

πŸ”Š Interactive soundscapes — music that changes as the audience moves, creating unique compositions for each journey.

πŸ‘₯ Shared immersion — groups experiencing 360° art together, whether in a VR gallery, a museum, or a live hybrid performance.

🎭 Hybrid stages — combining projection, headset, and screen so dance, landscape, and audience exist across multiple realities at once.


Why It Matters

For me, this isn’t about chasing technology for its own sake. It’s about keeping art alive, adapting to new canvases. The same discipline that drives a ballet class or a cello Γ©tude is the discipline that drives experimentation with immersive media.

Art has always been about the dialogue between form and possibility. Today, the forms are shifting — from canvas to headset, from stage to landscape, from audience to participant. And the possibilities are only beginning to unfold.


Closing the First Chapter

This four-part series has been my attempt to open that dialogue with you. To show that 360° art doesn’t have to be intimidating or exclusive, but can be as approachable as a dance step, a piece of music, or a walk through a landscape.

The future of fusion is not just in the technology. It is in the way we choose to connect — as artists, as audiences, as collaborators.

And this is only the beginning.


πŸ‘‰ This is Part 4 of my experimental art journey in 360. Read Part 1 https://www.iservalan.com/2025/08/dancing-with-landscapes-my-first-steps.html, Part 2 https://www.iservalan.com/2025/08/when-2d-dance-meets-360-landscapes-part.html, and Part 3 https://www.iservalan.com/2025/08/making-360-art-accessible-for-all-and.html. Thank you for walking with me through these first steps into a new kind of art form.



Press Kit

Press kit for iServalan and her work with Tale Teller Club Publishing, with a focus on her homotech music, The Book of Immersion, and multimedia innovation. It’s formatted for printing or PDF use, and you can add links/logos/QR codes as needed. Please feel free to copy and share.


🎼 iServalan – Homotech Music Artist

A sonic visionary blending AI and human creativity
πŸ“ Tale Teller Club Publishing | www.taletellerclub.com | @iservalan


πŸ”Š Artist Profile

iServalan is a composer, multi-instrumentalist, and sound artist working at the bleeding edge of human-machine collaboration. As a founding Homotech of Tale Teller Club Publishing, her work fuses traditional instrumentation with AI-assisted sound design, creating haunting, futuristic scores for film, immersive literature, and experimental performance.

She coined the term “homoteching” to describe her hybrid process: a blend of analog recording, glitch art, algorithmic composition, and emotional storytelling. With each track, iServalan explores how machines can enhance—not replace—the artist’s voice.


🎬 Featured Project

The Book of Immersion

A multimedia sci-fi epic blending audio books, experimental animation, and AI-fused music scores. iServalan composes each Strata soundtrack with a unique emotional and philosophical tone, guiding listeners through themes of identity, loss, evolution, and machine consciousness.

Notable Chapters:

  • Strata 1: Arrival – glitch drones & digital rain

  • Strata 5: The Drift – cello loops & AI choir ghosts

  • Strata 20: The Perimeter – industrial ambience meets elegiac synth


🎡 Discography & Releases

  • Immersion Vol. 1 – Strata Scores (Tale Teller Club, 2025)

  • The Homotech EPs – AI-assisted sound experiments

  • MoMo's Memory Loops – generative sonic artefacts

  • Beats Ministry Sessions – club meets code

All available on:

πŸ”— YouTube.com/@TaleTellerClub

πŸ”— www.taletellerclub.com

πŸ”— www.iservalan.com


πŸŽ™️ Live & Online

  • Virtual performances and listening parties

  • Collaborations with visual artists, animators, and AI developers

  • Podcast and blog features on sonic futurism, tech philosophy, and the creative process


πŸ“‘ Contact & Press Enquiries

πŸ“§ taletellerclub@gmail.com
πŸ“ London-based, available globally for interviews, festivals, and audio commissions.

"I don’t just use AI—I duet with it. Homotech music is the sound of collaboration with the unknown." — iServalan